This work is a part of a industry project focused on designing technologies for situated learning at the workplace. The project aims to explore different technologies for learning such as Serious Games and Simulation-based solutions. This project will focus on the different types of interfaces that could be relevant in this context. The student will be required to try one or more of the technological solutions that are currently available and evaluate its use in the appropriate setting. The evaluations must be conducted on a theoretical and practical basis.
In addition, the student will be required to obtain an overview of patterns and trends in technology adoption and use in recent years and an overview of new and emerging technologies that are relevant for future workplaces.
(Suitable for both single and groups of students)