Add Aliens To Levels.
Add Aliens To Levels
Before reading this, make sure you understand the process of placing objects as laid out
Adding aliens rather than objects is very similar. Just select the smiley face as usual and
click on the 'Object Type' line until it shows 'Alien'.
You can select what type of alien to paste in the same way as selecting which object to paste,
and you can specify doors and lifts to be held until the alien is killed in the usual way also.
Instead of 'start frame' which is not applicable to aliens, you have a 'team' option. A value
of '-1' represents 'no team', i.e. the alien works alone. Entering a different value allows you
to place several aliens on the same 'team'. Team members share information about your whereabouts;
the team member who saw you most recently will tell all the other team members (activating them
if they are out of range of you) where it saw you. You can set up lots of nice things like
ambushes in this way (See HOW2-Create_Challenging_Levels for tricks and tips on using things
like teamwork to cause the player grief)
Also, by clicking in the edit area with the RIGHT mouse button, you can select the control point
which the alien will head towards as soon as the game starts. In this way you can set up initial
alien movements to your satisfaction (e.g. making a squad of aliens run towards where the player
starts, killing him unless he hides before they get there).
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